(no subject)
HEY DUDES SUP this is Laserdragon/Darcy/Lady Sometimes/Mia Fey Sometimes/Aeris Sometimes
ANYWAY BASICALLY AFTER HRMING AND HAAHING SINCE THIS END OF SABRA I am certain that I want an RP starting up about when EC is wrapping up.
I kinda wanted to see who is interested in what so this isn't a "hey everyone vote on what game I should make" so much as "what are people interested in"
NEITHER OF THESE GAMES ARE SABRA CLONES
Meaning:
No systemic memory loss
No mod-run team sorting
No NPCs asking you to save their world
No NPCs running marathon RP session events where you gotta be around for six hours on X day (or at least none that I'd be running :'D)
Little to no overarching plot/mystery/quest that everyone is working together for (though one has the POSSIBILITY and in fact will encourage player-run plots, and the other has six-month cycles of competition)
But here's what they both are, basically, conceptually:
Option 1 is Wandering Stars basically a little game that me and a few other players tried to launch about 18 months ago. You can check out what little went down here. GONNA TRY TO DO IT AGAIN MAYBE!
The concept is pretty simple. You're in a big empty-ass space. At the beginning there is just one small planet (think about a kilometer in diameter) and a big stoked sun and a crazy neurotic moon. As more player get there the space is going to expand and you can have all kinds of little planets that players design. You can hop from planet to planet to hang out with folks or enjoy just about whatever dumb shit people want to put in. We'd encourage player-run plots of the old CFUD model (generally effects/powers/enemies from canon). There will also be a CRY WOLF planet at some point for good, old-fashion Cry Wolf games /o/
Also everyone can get from planet to planet by taming a space manatee, a space squid, or a space raptor. (We do not encourage trying to tame a space raptor, you crazy motherfucker).
This game will allow BASICALLY ANYTHING APPED. Canon, AU, OC, PG, multiples. At the moment I plan no character limits nor activity.
PROS: light-hearted, easy to app/drop/derp around. fun, player-driven setting, built in mechanics to HAVE heavy plots, but also built-in mechanics to ignore heavy plots and have easy excuses to still be playing and just not notice it /o/
CONS: there won't be a lot driving characters. don't expect big plot twists or goals of any sort. THIS GAME IS FOR HERPING AND DERPING.
Other option is SHOUNEN GAME which I guess let's call Tree of Kings as a placeholder, though I'm not sold on the name yet.
This one I think is pretty different than a lot of games offered!
BASICALLY YOU GOT THIS TREE, and it is ~*~ outside of space and time ~*~ by which we mean it's hanging out in a generic 90s anime world. Every 100 years it blooms, and has the ability to grow one fruit, and fruit that will GRANT YOU THE POWER TO MAKE YOUR WILL REALITY. And this can, well, it can basically be anything! The amount of power granted depends on your goals and how hard you fight! Do you want to SEAL AWAY THE DARKNESS!!1! Sure. Need to colonize a planet and put your dead species there? Can be done! Do you want to make the absolute perfect cheese cake in order to save your mom's bakers? ENOUGH PUNCHING CAN MAKE THAT HAPPEN.
The only way to make sure the tree goes from flowers to fruit is to have LOTS OF SHOUNEN BATTLING, because without that, the flowers will just wilt and fall off. So really, when you punch someone, you are doing EVERYONE a favor by helping the tree bear fruit.
So, teams of characters are invited to the game and must accept and must choose to be there and compete! You need to app as a team with pre-exiting CR who would all be willing to work towards achieving your will together.
Game cycles take 6 months (though the first one I may have run 3-4 months just so that I can try all kinds of dumb things to figure out what FORM of competition works best. I want events that are not exactly like Sabra/Aather/EC games :c)
At the end of the cycles there will be at least one winner team. (Again, a lot of things are going to have to be tweaked through the game.)
OTHER COOL THINGS ABOUT THIS GAME is that it will has a class/element system. So you app your character as a specific title. Element tells you what KIND of powers you get, class tells you how you get to use them, and how your powers interact with the other members of the team.
It's going to encourage a whole lot of PVP and slightly-longer-than-Game-type-events.
This game is built for Fuck Yeah and for more Fuck Yeah. You can app PG, AU, OCs or canon (though we prefer that you make at least a slight AU from canon). You must also have at least three members of your team in order to app. More people can be added to an existing team, if they have a pre-existing connection, but you need at least three characters with pre-existing CR in order to app.
As said above, there is no random team sorting. You need to be a team and already give a crap about each other and be of a mind to punch people to get what your team wants.
This is a game I've been thinking about on and off for... a long time now 8|a
PRO: offers something I don't think a lot of games do, cycle-system gives you a definite length of time to app for and know that you will get your character arc in, gives lots of powers to non-powered characters for MAXIMUM RAD, ability to play post-game in a structured environment with goals that can be accomplished, shouneeenn gaem, i liek tha punchin, all characters get perfectly spherical gems added to their outfits, Leslie Knope would have the title King, everyone gets to play tigerpolo regularly, oh right here is the main NPC for the first cycle, lots of cool drop options BESIDES Bad End if you don't want to stick out the whole cycle :3c, players get to put their own teams together
CON: everyone still seems super stoked on the Sabra/Aather model. Lots and lots of moving parts means mistakes will be made, and I'll really need players to be cool and patient while we iron out kinks. Some teams being winners means that other teams will not win. Your character must enter willingly, stay willingly and compete willingly, so not all characters will be suited for the game, players need to put their own teams together
SO YES DO EITHER OR BOTH OF THSE GAMES APPEAL TO YOU? WHICH MORE? ANY QUESTIONS ABOUT THEM? 8|a
ANYWAY BASICALLY AFTER HRMING AND HAAHING SINCE THIS END OF SABRA I am certain that I want an RP starting up about when EC is wrapping up.
I kinda wanted to see who is interested in what so this isn't a "hey everyone vote on what game I should make" so much as "what are people interested in"
NEITHER OF THESE GAMES ARE SABRA CLONES
Meaning:
No systemic memory loss
No mod-run team sorting
No NPCs asking you to save their world
No NPCs running marathon RP session events where you gotta be around for six hours on X day (or at least none that I'd be running :'D)
Little to no overarching plot/mystery/quest that everyone is working together for (though one has the POSSIBILITY and in fact will encourage player-run plots, and the other has six-month cycles of competition)
But here's what they both are, basically, conceptually:
Option 1 is Wandering Stars basically a little game that me and a few other players tried to launch about 18 months ago. You can check out what little went down here. GONNA TRY TO DO IT AGAIN MAYBE!
The concept is pretty simple. You're in a big empty-ass space. At the beginning there is just one small planet (think about a kilometer in diameter) and a big stoked sun and a crazy neurotic moon. As more player get there the space is going to expand and you can have all kinds of little planets that players design. You can hop from planet to planet to hang out with folks or enjoy just about whatever dumb shit people want to put in. We'd encourage player-run plots of the old CFUD model (generally effects/powers/enemies from canon). There will also be a CRY WOLF planet at some point for good, old-fashion Cry Wolf games /o/
Also everyone can get from planet to planet by taming a space manatee, a space squid, or a space raptor. (We do not encourage trying to tame a space raptor, you crazy motherfucker).
This game will allow BASICALLY ANYTHING APPED. Canon, AU, OC, PG, multiples. At the moment I plan no character limits nor activity.
PROS: light-hearted, easy to app/drop/derp around. fun, player-driven setting, built in mechanics to HAVE heavy plots, but also built-in mechanics to ignore heavy plots and have easy excuses to still be playing and just not notice it /o/
CONS: there won't be a lot driving characters. don't expect big plot twists or goals of any sort. THIS GAME IS FOR HERPING AND DERPING.
Other option is SHOUNEN GAME which I guess let's call Tree of Kings as a placeholder, though I'm not sold on the name yet.
This one I think is pretty different than a lot of games offered!
BASICALLY YOU GOT THIS TREE, and it is ~*~ outside of space and time ~*~ by which we mean it's hanging out in a generic 90s anime world. Every 100 years it blooms, and has the ability to grow one fruit, and fruit that will GRANT YOU THE POWER TO MAKE YOUR WILL REALITY. And this can, well, it can basically be anything! The amount of power granted depends on your goals and how hard you fight! Do you want to SEAL AWAY THE DARKNESS!!1! Sure. Need to colonize a planet and put your dead species there? Can be done! Do you want to make the absolute perfect cheese cake in order to save your mom's bakers? ENOUGH PUNCHING CAN MAKE THAT HAPPEN.
The only way to make sure the tree goes from flowers to fruit is to have LOTS OF SHOUNEN BATTLING, because without that, the flowers will just wilt and fall off. So really, when you punch someone, you are doing EVERYONE a favor by helping the tree bear fruit.
So, teams of characters are invited to the game and must accept and must choose to be there and compete! You need to app as a team with pre-exiting CR who would all be willing to work towards achieving your will together.
Game cycles take 6 months (though the first one I may have run 3-4 months just so that I can try all kinds of dumb things to figure out what FORM of competition works best. I want events that are not exactly like Sabra/Aather/EC games :c)
At the end of the cycles there will be at least one winner team. (Again, a lot of things are going to have to be tweaked through the game.)
OTHER COOL THINGS ABOUT THIS GAME is that it will has a class/element system. So you app your character as a specific title. Element tells you what KIND of powers you get, class tells you how you get to use them, and how your powers interact with the other members of the team.
It's going to encourage a whole lot of PVP and slightly-longer-than-Game-type-events.
This game is built for Fuck Yeah and for more Fuck Yeah. You can app PG, AU, OCs or canon (though we prefer that you make at least a slight AU from canon). You must also have at least three members of your team in order to app. More people can be added to an existing team, if they have a pre-existing connection, but you need at least three characters with pre-existing CR in order to app.
As said above, there is no random team sorting. You need to be a team and already give a crap about each other and be of a mind to punch people to get what your team wants.
This is a game I've been thinking about on and off for... a long time now 8|a
PRO: offers something I don't think a lot of games do, cycle-system gives you a definite length of time to app for and know that you will get your character arc in, gives lots of powers to non-powered characters for MAXIMUM RAD, ability to play post-game in a structured environment with goals that can be accomplished, shouneeenn gaem, i liek tha punchin, all characters get perfectly spherical gems added to their outfits, Leslie Knope would have the title King, everyone gets to play tigerpolo regularly, oh right here is the main NPC for the first cycle, lots of cool drop options BESIDES Bad End if you don't want to stick out the whole cycle :3c, players get to put their own teams together
CON: everyone still seems super stoked on the Sabra/Aather model. Lots and lots of moving parts means mistakes will be made, and I'll really need players to be cool and patient while we iron out kinks. Some teams being winners means that other teams will not win. Your character must enter willingly, stay willingly and compete willingly, so not all characters will be suited for the game, players need to put their own teams together
SO YES DO EITHER OR BOTH OF THSE GAMES APPEAL TO YOU? WHICH MORE? ANY QUESTIONS ABOUT THEM? 8|a
Poll #11238 GAEMS
Open to: Registered Users, detailed results viewable to: Just the Poll Creator, participants: 26
Please click all that apply
Space :oa (I am intrigued by the space game)
15 (57.7%)
SPAAAAAAAAAAAAAAACE (I would almost definitely app space game
14 (53.8%)
Punching :|a (I am intrigued by the shounen game)
14 (53.8%)
PAWNCH!!!! >:O (I would almost certainly app to shounen game)
11 (42.3%)
